Without sound design, film would be a bland medium. A character would walk into a room, and you wouldn’t hear footsteps. Crickets wouldn’t chirp on a summer night. The patter of rain in a forest would ...
Imagine a scene in an old Western movie where the camera follows a sheriff driving an old pickup truck on a dirt road. The scene then cuts to the sheriff stopping the car on the road, opening the door ...
Editor’s note: As retail interfaces and systems continue to evolve, the way we design retail experiences to user needs and behaviors is also transforming. In the new series “Stimulating Retail,” join ...
Mike James Gallagher tells IndieWire about his video series on how great sound design comes together. DVD special features, academic lectures, and conference talks on YouTube, to say nothing of books ...
This book walks through the process of creating a show, from first contact to press night, with examples from high-profile productions. Topics include analyzing a script to develop ideas; discussing ...
The k-pop group Huntrix perform on stage between slaying demons in 'K-Pop Demon Hunters.' Quite a few elements contribute to the global success of KPop Demon Hunters. The film has a great script, ...
Sound designers Erik Aadahl and Ethan Van der Ryn tell IndieWire about reverse-engineering and performing a non-human language. One of the nice things about prose is the absolutely enormous narrative ...
Sound isn't just background, it's crucial to survival. Join sound designer Diego Sambataro at developer Stormind Games for a deep dive into how sound affects gameplay, like how different materials ...